Building tools for a virtual world

Ours is the first period in human civilization where virtual entertainment has eclipsed the real world. There are so many different platforms and services offering an immersive online experience, to take people out of the real world and create an illusion that is indistinguishable from the real thing.
But not all of the stimuli of the online world are generated by 1s and 0s zipping around in a microprocessor. After all, you need a controller or a set of special goggles to interact with these electronic worlds in the first place

 

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